Final Fantasy IV¶
super famicom · french · in development
This started as a French translation and turned into rewriting how the game draws text, because French doesn't fit in the Japanese boxes.

What I'm working on¶
- Variable-width dialogue and menu fonts, with French accents and kerning.
- Longer item and spell names, with rolling inventory lists.
- Battle windows, descriptions, cursors, and transitions between screens.
- Emulator regression tests to catch rendering mistakes.

Current state¶
Rendering, menus, and translation are all still moving. No release yet.
Base game and patching¶
The build expects an unheadered Final Fantasy IV (Japan) ROM, SHA-1 eac14578b3465ffce874119005f9b244e8565a79, and produces an IPS patch. Build instructions are in the repo.